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Модуль:ChemCard: различия между версиями

Материал из Space Stories Wiki
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Метка: отменено
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(не показано 39 промежуточных версий этого же участника)
Строка 4: Строка 4:


local function getArgs(frame)
local function getArgs(frame)
    local args = {}
     if type(frame) == "table" and frame.args then return frame.args end
     if type(frame) == "table" and frame.args then
     return mw.getCurrentFrame():getParent().args or {}
        args = frame.args
     else
        args = mw.getCurrentFrame():getParent().args or {}
    end
    return args
end
end


Строка 25: Строка 20:
local function parseLineToItem(l)
local function parseLineToItem(l)
     local name, qty = mw.ustring.match(l, "^(.*)%s*%[%s*([%d,%.]+)%s*%]%s*$")
     local name, qty = mw.ustring.match(l, "^(.*)%s*%[%s*([%d,%.]+)%s*%]%s*$")
     if not name then
     if not name then name = l; qty = "1" end
        name = l
     return { name = mw.text.trim(name), qty = qty or "1" }
        qty = "1"
    end
     name = mw.text.trim(name)
    return {name = name, qty = qty or "1"}
end
end


local function parseRecipeString(recipeStr)
local function parseRecipeString(recipeStr)
     if not recipeStr or recipeStr == "" then return {inputs={}, outputs={}, action=""} end
     if not recipeStr or recipeStr == "" then return {} end
     local lines = splitLines(recipeStr)
     local lines = splitLines(recipeStr)
     local splitIdx, action
     local steps = {}
     for i,line in ipairs(lines) do
    local currentInputs = {}
         if mw.ustring.lower(line):find("смеш") then
    local i = 1
             splitIdx = i
     while i <= #lines do
             action = line
        local line = lines[i]
             break
        local lower = mw.ustring.lower(line)
         if lower:find("смеш") then
            if #currentInputs > 0 then
                local outputs = {}
                i = i + 1
                while i <= #lines do
                    local nextLine = lines[i]
                    local nextLower = mw.ustring.lower(nextLine)
                    if nextLower:find("смеш") then break end
                    table.insert(outputs, parseLineToItem(nextLine))
                    i = i + 1
                end
                table.insert(steps, {
                    inputs = currentInputs,
                    outputs = outputs,
                    action = mw.text.trim(line)
                })
                currentInputs = {}
             else
                i = i + 1
             end
        else
            table.insert(currentInputs, parseLineToItem(line))
             i = i + 1
         end
         end
     end
     end
    local inputs, outputs = {}, {}
     if #currentInputs > 0 then
     if splitIdx then
         table.insert(steps, { inputs = currentInputs, outputs = {}, action = "" })
         for i=1,splitIdx-1 do table.insert(inputs, parseLineToItem(lines[i])) end
        for i=splitIdx+1,#lines do table.insert(outputs, parseLineToItem(lines[i])) end
    else
        for i=1,#lines do table.insert(inputs, parseLineToItem(lines[i])) end
     end
     end
     return {inputs=inputs, outputs=outputs, action=action}
     return steps
end
end


local function buildRecipeHtml(parsed)
local FILE_PATTERN = "(%[%[File:[^]]+%]%])"
    if #parsed.inputs == 0 and #parsed.outputs == 0 and (not parsed.action or parsed.action=="") then return nil end
    local container = html.create("div"):addClass("mw-collapsible mw-collapsed")
        :attr("style","width:100%; overflow:auto; border-bottom: 1px solid #303038; margin-top:0.3em;")
    container:tag("div"):attr("style","font-weight:bold;line-height:1.6; padding:1px"):wikitext("Рецепт")
    local content = html.create("div")
        :attr("style","display:grid; grid-template-columns: repeat(auto-fit, minmax(100px, 1fr)); gap:0.5em; padding:0.3em 0;")


     local inputsDiv = html.create("div")
local function buildRecipeStepHtml(rec)
     for _, it in ipairs(parsed.inputs) do
    if not rec or (#rec.inputs == 0 and #rec.outputs == 0) then return nil end
         inputsDiv:tag("div"):wikitext(it.name.." ["..it.qty.."]")
 
    local inner = html.create("div"):addClass("chem-recipe")
 
     local inputsDiv = html.create("div"):addClass("recipe-inputs")
     for _, it in ipairs(rec.inputs) do
         local item = inputsDiv:tag("div"):addClass("recipe-item")
        item:wikitext('[[File:Beaker.png|36px|class=chem-reagent-icon]] ' .. it.name .. ' [' .. it.qty .. ']')
     end
     end
    inner:node(inputsDiv)


     local actionDiv = html.create("div"):attr("style","text-align:center")
     if rec.action and rec.action ~= "" then
    if parsed.action and parsed.action~="" then
        local actionDiv = inner:tag("div"):addClass("recipe-action")
         actionDiv:wikitext(parsed.action)
        local content = actionDiv:tag("div"):addClass("recipe-action-content")
 
        local sprite = '[[File:Beaker.png|36px|class=chem-reagent-icon]]'
        local actionText = rec.action
 
        local customSprite = mw.ustring.match(actionText, FILE_PATTERN)
        if customSprite then
            sprite = customSprite
            actionText = mw.text.trim(mw.ustring.gsub(actionText, FILE_PATTERN, ""))
        end
 
         content:tag("div"):addClass("action-sprite"):wikitext(sprite)
        content:tag("div"):addClass("action-text"):wikitext(actionText)
     end
     end


     local outputsDiv = html.create("div")
     local outputsDiv = html.create("div"):addClass("recipe-outputs")
     for _, it in ipairs(parsed.outputs) do
     for _, it in ipairs(rec.outputs) do
         outputsDiv:tag("div"):wikitext(it.name.." ["..it.qty.."]")
         local item = outputsDiv:tag("div"):addClass("recipe-item")
        item:wikitext('[[File:Beaker.png|36px|class=chem-reagent-icon]] ' .. it.name .. ' [' .. it.qty .. ']')
     end
     end
    inner:node(outputsDiv)


    content:node(inputsDiv)
     return inner
    content:node(actionDiv)
    content:node(outputsDiv)
    container:node(content)
     return container
end
end


local function buildEffectsHtml(effects)
local function buildEffectsHtml(effects)
     if not effects or effects=="" or effects=="Нет" then return nil end
     if not effects or effects == "" or effects == "Нет" then return nil end
     local container = html.create("div"):addClass("mw-collapsible mw-collapsed")
     local container = html.create("div"):addClass("chem-effects-block")
        :attr("style","width:100%; overflow:auto; border-bottom: 1px solid #303038; margin-top:0.3em;")
    local heading = html.create("div"):addClass("chem-heading"):attr("data-kind", "effects")
     container:tag("div"):attr("style","font-weight:bold;line-height:1.6; padding:1px"):wikitext("Эффекты")
    local hcontent = heading:tag("div"):addClass("chem-heading-content")
     local content = html.create("div"):attr("style","padding:0.3em")
     hcontent:tag("span"):addClass("heading-text"):wikitext("Эффекты")
     local ul = html.create("ul")
    hcontent:tag("span"):addClass("collapse-btn"):wikitext("развернуть")
    container:node(heading)
 
     local collapsible = html.create("div"):addClass("collapsible collapsed"):attr("data-kind", "effects")
     local inner = html.create("div"):addClass("chem-effects")
     for effect in mw.text.gsplit(effects, "[;\n]") do
     for effect in mw.text.gsplit(effects, "[;\n]") do
         effect = mw.text.trim(effect)
         effect = mw.text.trim(effect)
         if effect~="" then ul:tag("li"):wikitext(effect) end
         if effect ~= "" then
            inner:tag("div"):addClass("chem-effect-line"):wikitext(effect)
        end
     end
     end
     content:node(ul)
     collapsible:node(inner)
     container:node(content)
     container:node(collapsible)
     return container
     return container
end
end
Строка 102: Строка 129:
function p.card(frame)
function p.card(frame)
     local args = getArgs(frame)
     local args = getArgs(frame)
     local name = args.name or args.title or "—"
     local name = args.name or "—"
     local color = args.color or "#000000"
     local color = args.color or "#8cf"
     local border = args.border or "#000000"
     local border = args.border or "#444"
    local bg = args.bg or "#101010"
    local recipeStr = args.recipe or ""
    local effects = args.effects or ""
     local desc = args.desc or ""
     local desc = args.desc or ""


     local parsed = parseRecipeString(recipeStr)
     local variants = {}
    local i = 1
    while true do
        local key = i == 1 and "recipe" or ("recipe" .. i)
        local recipeStr = args[key]
        if not recipeStr then break end
        local steps = parseRecipeString(recipeStr)
        if #steps > 0 then
            table.insert(variants, {id = i, steps = steps})
        end
        i = i + 1
    end


     local container = html.create("div"):addClass("chem-card")
     local container = html.create("div"):addClass("chem-card")
        :attr("style","border:2px solid "..border.."; border-radius:10px; background-color:"..bg.."; margin:0.5em; padding:0.3em;")
    container:attr("style", "border-color:" .. border .. "; --card-accent:" .. color)
    container:tag("div"):addClass("chem-name-header"):wikitext(name)


     container:tag("h3"):attr("style","margin:0; padding:0.3em; color:"..color..";"):wikitext(name)
     if #variants > 0 then
        local recipeBlock = html.create("div"):addClass("chem-recipe-block")
        local heading = html.create("div"):addClass("chem-heading"):attr("data-kind", "recipe")
        local hcontent = heading:tag("div"):addClass("chem-heading-content")
        hcontent:tag("span"):addClass("heading-text"):wikitext("Рецепты")
        hcontent:tag("span"):addClass("collapse-btn"):wikitext("развернуть")
        recipeBlock:node(heading)


    local recBlock = buildRecipeHtml(parsed)
        local collapsible = html.create("div"):addClass("collapsible collapsed"):attr("data-kind", "recipe")
    if recBlock then container:node(recBlock) end
        local stepsContainer = html.create("div"):addClass("chem-recipe-steps")
 
        for vidx, variant in ipairs(variants) do
            if #variants > 1 then
                local varHeader = stepsContainer:tag("div"):addClass("recipe-variant-header")
                varHeader:wikitext("Вариант " .. vidx)
            end
 
            for _, rec in ipairs(variant.steps) do
                local step = buildRecipeStepHtml(rec)
                if step then stepsContainer:node(step) end
            end
        end
 
        collapsible:node(stepsContainer)
        recipeBlock:node(collapsible)
        container:node(recipeBlock)
    end


     local effectsBlock = buildEffectsHtml(effects)
     local effectsBlock = buildEffectsHtml(args.effects)
     if effectsBlock then container:node(effectsBlock) end
     if effectsBlock then container:node(effectsBlock) end


     if desc and desc~="" then
     if desc ~= "" then
         container:tag("div"):attr("style","margin-top:0.3em; padding:0 0.3em;"):wikitext(desc)
         container:tag("div"):addClass("chem-desc"):wikitext(desc)
     end
     end



Текущая версия от 13:20, 4 апреля 2026

Для документации этого модуля может быть создана страница Модуль:ChemCard/doc

local p = {}
local mw = mw
local html = mw.html

local function getArgs(frame)
    if type(frame) == "table" and frame.args then return frame.args end
    return mw.getCurrentFrame():getParent().args or {}
end

local function splitLines(s)
    local t = {}
    if not s then return t end
    for line in mw.text.gsplit(s, "\n") do
        line = mw.text.trim(line)
        if line ~= "" then table.insert(t, line) end
    end
    return t
end

local function parseLineToItem(l)
    local name, qty = mw.ustring.match(l, "^(.*)%s*%[%s*([%d,%.]+)%s*%]%s*$")
    if not name then name = l; qty = "1" end
    return { name = mw.text.trim(name), qty = qty or "1" }
end

local function parseRecipeString(recipeStr)
    if not recipeStr or recipeStr == "" then return {} end
    local lines = splitLines(recipeStr)
    local steps = {}
    local currentInputs = {}
    local i = 1
    while i <= #lines do
        local line = lines[i]
        local lower = mw.ustring.lower(line)
        if lower:find("смеш") then
            if #currentInputs > 0 then
                local outputs = {}
                i = i + 1
                while i <= #lines do
                    local nextLine = lines[i]
                    local nextLower = mw.ustring.lower(nextLine)
                    if nextLower:find("смеш") then break end
                    table.insert(outputs, parseLineToItem(nextLine))
                    i = i + 1
                end
                table.insert(steps, {
                    inputs = currentInputs,
                    outputs = outputs,
                    action = mw.text.trim(line)
                })
                currentInputs = {}
            else
                i = i + 1
            end
        else
            table.insert(currentInputs, parseLineToItem(line))
            i = i + 1
        end
    end
    if #currentInputs > 0 then
        table.insert(steps, { inputs = currentInputs, outputs = {}, action = "" })
    end
    return steps
end

local FILE_PATTERN = "(%[%[File:[^]]+%]%])"

local function buildRecipeStepHtml(rec)
    if not rec or (#rec.inputs == 0 and #rec.outputs == 0) then return nil end

    local inner = html.create("div"):addClass("chem-recipe")

    local inputsDiv = html.create("div"):addClass("recipe-inputs")
    for _, it in ipairs(rec.inputs) do
        local item = inputsDiv:tag("div"):addClass("recipe-item")
        item:wikitext('[[File:Beaker.png|36px|class=chem-reagent-icon]] ' .. it.name .. ' [' .. it.qty .. ']')
    end
    inner:node(inputsDiv)

    if rec.action and rec.action ~= "" then
        local actionDiv = inner:tag("div"):addClass("recipe-action")
        local content = actionDiv:tag("div"):addClass("recipe-action-content")

        local sprite = '[[File:Beaker.png|36px|class=chem-reagent-icon]]'
        local actionText = rec.action

        local customSprite = mw.ustring.match(actionText, FILE_PATTERN)
        if customSprite then
            sprite = customSprite
            actionText = mw.text.trim(mw.ustring.gsub(actionText, FILE_PATTERN, ""))
        end

        content:tag("div"):addClass("action-sprite"):wikitext(sprite)
        content:tag("div"):addClass("action-text"):wikitext(actionText)
    end

    local outputsDiv = html.create("div"):addClass("recipe-outputs")
    for _, it in ipairs(rec.outputs) do
        local item = outputsDiv:tag("div"):addClass("recipe-item")
        item:wikitext('[[File:Beaker.png|36px|class=chem-reagent-icon]] ' .. it.name .. ' [' .. it.qty .. ']')
    end
    inner:node(outputsDiv)

    return inner
end

local function buildEffectsHtml(effects)
    if not effects or effects == "" or effects == "Нет" then return nil end
    local container = html.create("div"):addClass("chem-effects-block")
    local heading = html.create("div"):addClass("chem-heading"):attr("data-kind", "effects")
    local hcontent = heading:tag("div"):addClass("chem-heading-content")
    hcontent:tag("span"):addClass("heading-text"):wikitext("Эффекты")
    hcontent:tag("span"):addClass("collapse-btn"):wikitext("развернуть")
    container:node(heading)

    local collapsible = html.create("div"):addClass("collapsible collapsed"):attr("data-kind", "effects")
    local inner = html.create("div"):addClass("chem-effects")
    for effect in mw.text.gsplit(effects, "[;\n]") do
        effect = mw.text.trim(effect)
        if effect ~= "" then
            inner:tag("div"):addClass("chem-effect-line"):wikitext(effect)
        end
    end
    collapsible:node(inner)
    container:node(collapsible)
    return container
end

function p.card(frame)
    local args = getArgs(frame)
    local name = args.name or "—"
    local color = args.color or "#8cf"
    local border = args.border or "#444"
    local desc = args.desc or ""

    local variants = {}
    local i = 1
    while true do
        local key = i == 1 and "recipe" or ("recipe" .. i)
        local recipeStr = args[key]
        if not recipeStr then break end
        local steps = parseRecipeString(recipeStr)
        if #steps > 0 then
            table.insert(variants, {id = i, steps = steps})
        end
        i = i + 1
    end

    local container = html.create("div"):addClass("chem-card")
    container:attr("style", "border-color:" .. border .. "; --card-accent:" .. color)
    container:tag("div"):addClass("chem-name-header"):wikitext(name)

    if #variants > 0 then
        local recipeBlock = html.create("div"):addClass("chem-recipe-block")
        local heading = html.create("div"):addClass("chem-heading"):attr("data-kind", "recipe")
        local hcontent = heading:tag("div"):addClass("chem-heading-content")
        hcontent:tag("span"):addClass("heading-text"):wikitext("Рецепты")
        hcontent:tag("span"):addClass("collapse-btn"):wikitext("развернуть")
        recipeBlock:node(heading)

        local collapsible = html.create("div"):addClass("collapsible collapsed"):attr("data-kind", "recipe")
        local stepsContainer = html.create("div"):addClass("chem-recipe-steps")

        for vidx, variant in ipairs(variants) do
            if #variants > 1 then
                local varHeader = stepsContainer:tag("div"):addClass("recipe-variant-header")
                varHeader:wikitext("Вариант " .. vidx)
            end

            for _, rec in ipairs(variant.steps) do
                local step = buildRecipeStepHtml(rec)
                if step then stepsContainer:node(step) end
            end
        end

        collapsible:node(stepsContainer)
        recipeBlock:node(collapsible)
        container:node(recipeBlock)
    end

    local effectsBlock = buildEffectsHtml(args.effects)
    if effectsBlock then container:node(effectsBlock) end

    if desc ~= "" then
        container:tag("div"):addClass("chem-desc"):wikitext(desc)
    end

    return tostring(container)
end

return p